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利用DirectX进行游戏设计与实现

毕业论文

摘 要

现在游戏已经深入到人们的生活中,几乎每个人都玩过至少1款游戏。随着越来越多的人关注游戏,当今的游戏产业也成为潜力无穷的产业。与此同时,游戏设计已经成为当今许多玩家的梦想。
本设计就是基于DirectX技术的太空射击游戏设计,采用Visual C++进行编写。DirectX是Microsoft公司提供的目前比较普遍的Windows游戏设计开发工具(SDK)。它基本包括了2D、3D、声音、控制、网络等的基本操作函数,使得程序员不必直接与硬件打交道,大大地提高了游戏开发的简易性和效率。
本设计支持以下功能:
利用鼠标或者键盘控制飞机的飞行轨迹;
飞机和怪物都可发射子弹攻击对方;
飞机有;ふǖ;
可调节难度;
怪物有1定的智能。

关键字:游戏设计;DirectX;射击

Abstact

Now games has gone deep into the people’s lives, almost everyone played games. With more and more people increasing interest in games, the game industry is becoming to be a developing industry. At the same time, game design has become the dream of many players.  
This is a space shooting game design based on DirectX technology, using Visual C++ in programme. DirectX is a widely used game design and develop tool (SDK) which is supplied by Microsoft Corporation . It basically covers the 2D, 3D, sound, control, and network, makes programmer without dealing directly with the hardware, greatly enhancing the simplicity and efficiency of the development of game.  
The design supports the following functions :  
Using the mouse or keyboard control aircraft flight paths;  
Aircraft and monsters could fire bullets to attack the enemy;
Aircraft protection bombs;  
Can adjust the difficulty;  
Monsters have some AI.  

Keywords: game design; DirectX; shooting

注释:不含源代码

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